Game version 0.21/ Data updated 2026-10-30Independent fan database

Field notes / Update archive

v0.7 — The Long Game

Raises all class health by 25%, revises Subtlety Rogue and adjusts specialization balance.

Game v0.21Snapshot 2026-10-30Released 2026-10-25

What changed

Raises all class health by 25%, revises Subtlety Rogue and adjusts specialization balance.

What to check in your next match

This release touches Warrior, Mage, Rogue, Hunter, Paladin, Warlock, Druid. Revisit the affected class toolkit and talent descriptions before carrying an older setup into your next game.

A patch summary describes a change, not its measured effect on match outcomes. We have not assigned a win-rate change or moved classes up a tier from this release alone. Timing, teammate choices and the opponent's response still determine whether a mechanical change helps your particular composition.

Use a practice game to check the behavior you rely on, then compare your current setup with the class directory and talent calculator. All numerical reference pages currently use the v0.21 snapshot; this archive is historical context and should not be read as a separate executable ruleset.

Source and scope

Release date: 2026-10-25. Summary based on the public client's embedded changelog, retrieved 2026-10-30. The wording here is our own concise account; open the official game for the developer's complete notes.

Full per-spell historical values and gameplay verification are not available in this first snapshot. See data methodology for the extraction record and limits.